Guest Post: X-ing the Xpansions

Eric Carter is back with another guest post this week. He writes about a struggle we all have as gamers: Expansions!

The Book of Meeple Chapter 23, Verse 5, states: “My box runneth over.”

This entry was inspired by a recent trip to a game store where I saw an expansion for Sagrada on display. Even though I’ve only played Sagrada a few times I had a strong urge to buy this, because…

… I have a problem. If I like a game I tend to become a completionist about it. The first game I owned that sparked this obsession was the second edition of Talisman, back when I was in college. There was one comic/game store an hour away that carried Games Workshop stuff and when I had a spare $30 I would gas up the car and make the trek. Over a couple of years and hundreds of miles I had every retail expansion for the game. But the setup became too much, the game lasted too long, and the fun was sucked out of it. It never got played again.

Twenty-plus years later I have the same problem with Dominion. And Carcassonne. And Race for the Galaxy, Eminent Domain, Last Night on Earth, and several more. I will over-expand a game to the point that I don’t even want to get it out anymore.

When I buy an expansion for a game I enjoy, I’m doing so just to add more of what I like. Maybe it’s simply more cards, like most of the Dominion expansions. Maybe I just want more heroes and scenarios for Last Night on Earth, or more tiles for Carcassonne.

The first Race for the Galaxy expansion – The Gathering Storm – was relatively simple. It gave you more cards and a starting hand for a fifth player, plus solo rules. This is what I would consider as the perfect expansion. But along comes the second expansion, Rebel vs. Imperium, which added a Takeover mechanism that just looked so convoluted I never bothered to learn it, and it added more direct conflict to the game, which would turn it into something I didn’t want. I just wanted to add cool new cards, like the previous expansion did. I did buy the third expansion, but I gave up trying to get RftG played in my game group. I did NOT want to try to add more explanations to this already difficult-to-teach game.

Dominion has suffered the same fate. I still love the game, but it’s now so hefty I have to warm up first before lifting it or I’ll throw my shoulder out. I still haven’t bought Nocturne or Renaissance, the latest available expansion of us this writing, even though I have a couple pieces of art in one of them. I hate to admit it, but I haven’t even tried playing Eminent Domain with the expansions yet.

Our game group does not stay with one game very long, which has its advantages and disadvantages. I love the fact that all of us are keeping an eye out for new and interesting games, but since there is a new and interesting game coming out every 6.2 seconds, we hardly ever play one more than once or twice. On game days there are enough new games to choose from that we often have difficulty even settling on one to break out. Again, our cups runneth over.

So from now on I must give up on expanding any multiplayer games. Solo-capable games, however, are still fine. I just received the Xia: Missions and Powers deck. I’m looking forward to the two player expansions coming out for Star Trek: Ascendancy. I’ll still get pretty much anything for Aeon’s End.. These games don’t have to compete with the new releases we all want to try. All it takes for them to get to my table is a few hours of free time, and if I decide something from an expansion is taking away from my experience instead of adding to it, I can easily leave it in the box.

But I like to think I’ve learned my lesson. If there’s another expansion released for Rebellion it’ll have to go unbought until my base game (plus the expansion I bought with it, of course) finally gets played. Cards Against Humanity and many of its additions will have to stay cramped in The Bigger, Blacker Box until it sees the light of day (and the darkness of our souls) again. I’m glad I got rid of my copy of Firefly because the urge to get everything for that would’ve been overwhelming, and it would’ve found itself in my gaming graveyard next to RftG.

Part of me wants to get new copies of Last Night on Earth, Race for the Galaxy, Memoir 44, and so many others, and just keep them in their original, lean condition. All of them got played before they packed on the pounds. And isn’t playing them the whole point of having these games in the first place?

Do you, dear reader, have any games you’ve overfed? Comment below and tell us your story.