I wrote a post a while back about how I love playing thinkier games because they really stretch my mental muscles.
Wargames are no exception. Wargame rule books are usually pretty dense, with sub clauses and exceptions: Sometimes they remind me of my law school text books. In some wargames, there’s a lot of figuring out attack strengths, defense strengths, if a unit has line of sight (LOS) to another unit, what the range is, and on and on.
I enjoy playing games like that, but lately I’ve been appreciating simpler games. Not just wargames (although there is one that really made me want to write this, I’ll touch on that later) either.
There’s a real joy in coming home after a hard day at work and playing something like Tsuro or playing a game of Zombie Dice or Kingdomino over a lunch break. There are times where I’ve been programming all day, and I feel like doing something social but I really don’t want to sit down for an hour or so: it’s nice to pick up a game that I can remember the rules to without reading anything and play it in 20-30 minutes (maybe shorter).
It’s really hard to find a wargame that fits in this space, but I recently got Undaunted: Normandy (designed by Trevor Benjamin and David Thompson and published by Osprey games), and to me, it really fits this description well.
Undaunted: Normandy is a wargame deckbuilder that is super accessible and has a very simple ruleset. The couple of games we’ve played have taken between 20 and 40 minutes. The great thing about Undaunted is that you don’t have to worry about determining line of sight or attack value and finding out the defense value is very straight forward. My wife isn’t the biggest fan of wargames, but she seemed to really enjoy this take on it, even if it’s not a traditional hex and counter wargame.
This was a shorter post, but I guess I’m just keeping in line with the topic: short and simple. What are some of your favorite short or simple games? Let us know in the comments below!