Trading and Selling Games

Some of us have really large game collections. If you’re reading this, you likely know this, but it bears pointing out. Most of us have probably been asked things like:

“Have you played all of those games?” I suspect most of us reply that we’ve played MOST of them, but not all. That’s definitely the case with me. I currently show 24 unplayed, but about half of them were purchased this year, and gaming has been fairly slow the past month or 2.

“How can you afford to keep getting more games?” I’m planning on addressing part of this second question in this post. I admit, I buy more than I get rid of, but I will trade, sell, and even donate games. I’ll typically donate some at our Extra Life events.

So let’s start with selling games. I’ve had to sell a lot of games a couple of times over the years to get some money shortly after Dina was shot and after she lost her job. The family and I went through and chose our can’t sell games, and then I went from there.

The time after Dina got shot I made a spreadsheet with all the games, and asked people to make an offer. Any time a game went 24 hours without a new offer, I finalized the sale. These were all to local gamers and a few friends back in MN. I assume we got a few bids over market value to help us out, and we got quite a bit that helped for bills. I would guess I may have sold 30-40% of the collection that time. We weren’t in dire straights at that point, but money was going to be a little tight, so we having some extra made a big difference.

The second time after she lost her job was a rush sale. We really needed money, and I set values and pretty much took any price even close to that. I had a lot more issues with offers too. Like my Heroscape collection, I had valued around $400, got an offer for it, and then had 3 weeks of the guy asking to wait another week and he’d have the money. He eventually backed out, and I only got about $250 for it I believe, partially because people weren’t paying any attention to my sale anymore. Most of the experience was good, I sold only to local gamers, but didn’t get my asking price for most of it, which was ok, but was a bummer. That was probably only about 20-25% of the collection that time, because we had built it back up a little, but didn’t have as many games available as the previous time.

I’ll admit I hated needing to do this. It’s difficult and having some social anxieties, was not a lot of fun meeting sometimes new people. I have nothing against selling games, but I’d rather not do it. I did recently sell some games to a local game store, but that was to clear some space, and to get some store credit to get more games. I know I could probably make more selling them other ways, but I’m lazy.

BGG has a Marketplace where you can sell games, but I’ve never used it. I assume it works well. There are of course other options to sell like Ebay, Facebook, or Amazon. Anywhere you can post used things.

I very much prefer trading games. BoardGameGeek.com has a great search tool, although I tend to be lazy about looking for trades, I wait for offers to come to me. As of right now, I have 124 positive ratings out of 131 trades. The non-positive folks didn’t leave any ratings. I’m not sure why on a couple of them, one could have left a neutral or even negative rating, I messed up and forgot about a split corner on a box. We were able to discuss it face to face, although we never actually resolved it. I very much enjoy trading games.

One time a BGG admin cancelled a trade of mine, they suspected the guy of trying to rip people off, apparently he made a whole bunch of really good offers all at once, and they doubted he was legit.

That’s the closest thing I’ve had to a negative experience trading. Sure sometimes you get a box that they could have let you know the wear was fairly significant, or even a little crushed, but most people are very up front about that. I tend to over package when I ship, having one guy praise me because the box got left out in the rain, but it didn’t get to the game inside. Shipping can get spendy, but you know your trade partner will have to pay it too, and it’s still WAY cheaper than a game, in most cases.

Trading is also one of the best ways to get out of print or hard to find games. Especially when you can’t pay a ton of cash, but you have a lot of games you can offer. Although if you offer a rare/hard to get game, like Glory to Rome for example, for trade, expect a TON of terrible offers for it. I think people are either oblivious or trying to take advantage of you not knowing what you have.

There is one other kind of trade that I participated in called a math trade. I admit to not knowing all the details, just that a bunch of people offer games for trade, and submit a list of games they want, and an algorithm crunches everyone’s lists and distributes things as fairly as it can. It’s an interesting way to get rid of and receive games. But I haven’t done one of those in years.

How about you? Have you had to sell games, or even choose to regularly? Have you ever made a trade? Any interesting stories to tell about your experiences? Feel free to leave a comment about it.

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