Review: Twilight Imperium 4th Edition

Last weekend I had the opportunity to step out of my comfort zone and try a game I had always heard stories about, but never had the time or opportunity to play.  It’s a 4x-esque game of space combat, exploration, wheeling and dealing, and potentially backstabbing (even though we didn’t have a ton of that).

I’m talking about Twilight Imperium (4e).

I had never played any version before, while everyone else at the table had played 3e at least once.  The only thing I knew was that it was a monster game with lots of bits, and that it would take all day.  Both of these things were true.

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I really enjoyed my play. All in all, it took us about 10 hours (if I recall correctly) and that includes learning.  I really enjoyed the fact that different victory points come out each round, as I felt like I could strategize to try to go for something that was just revealed instead of trying to keep up and finish the goal that was just adopted.

I also liked the idea of spending resources to take actions based on what other players are doing.  It reminded me of the “follow” mechanic in Eminent Domain.  A large portion of the game is managing your Strategy, Fleet and Tactic counters in the game and following other players in these actions consumes some of these counters.  Knowing when to make your move with these is a huge component to playing well and winning

The variable player powers were great as well.  Each face had it’s own strengths and weaknesses.  The one I picked was geared toward diplomacy because I was just meeting these players for the first time so I figured being able to be a middle man would be helpful.

The game was tense up to the last turn.  There were two of us (me included) that actually had victory within our grasp, but the other players were able to come in and wipe us out and occupy our home systems, so we weren’t able to capture victory points.  Ultimately the neighbor I had (whose military power I probably let grow a little too liberally) ended up winning.

I would definitely play TI4e again, but probably not for a few months.  This is definitely my type of game.  If I would have found it while I was in college I am sure we would have played it a few times.  It is definitely a marathon, but we took frequent breaks for food and drinks, and no one took it too seriously, which I could totally see ruining the experience.

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